During my training, I co-created a D&D-based therapy modality for treating groups. A colleague and I co-run groups that use role-playing situations to address real-world concerns. The group is a mix between a traditional process group and a normal tabletop gaming session. The tabletop game operates as a safe space to try new things and learn lessons about social interactions. Our players work through small adventures into large stories that aim to meet their clinical needs on an individual level.

Our groups serve clients across many age groups and clinical concerns. Typically we serve clients who struggle with depression and anxiety, though the group can work for anyone who needs social contact or skills.